The New Dramaturgy Pt 1: Introduction to Gamic Dramaturgy


Here’s the first in a four part series breaking down the need for a system to more formally create Drama and evoke emotion in an artistic way within the video game genre.

It’s dense, so I will post one part a day this week concluding on Friday.

In this first chapter, they cover the the general concepts that form the foundation of Gamic Dramaturgy.

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Career Development and Industry Outreach: ------------------------------------------------------------ • Provide one-on-one employment assistance • Advise on interview techniques and job searching skills • Critique resume and review demo's or portfolio's • Provide industry trends and online resources • Assist in identifying areas requiring further training • Present and attend lectures, advisory meetings, and conventions • Cultivate relationships with industry related businesses

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